1 /** 2 Audio effect used for recording sound from a microphone. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.audioeffectrecord; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.audioeffect; 25 import godot.resource; 26 import godot.audiostreamsample; 27 /** 28 Audio effect used for recording sound from a microphone. 29 30 Allows the user to record sound from a microphone. It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample. 31 */ 32 @GodotBaseClass struct AudioEffectRecord 33 { 34 package(godot) enum string _GODOT_internal_name = "AudioEffectRecord"; 35 public: 36 @nogc nothrow: 37 union { /** */ godot_object _godot_object; /** */ AudioEffect _GODOT_base; } 38 alias _GODOT_base this; 39 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 40 package(godot) __gshared bool _classBindingInitialized = false; 41 package(godot) static struct GDNativeClassBinding 42 { 43 __gshared: 44 @GodotName("get_format") GodotMethod!(AudioStreamSample.Format) getFormat; 45 @GodotName("get_recording") GodotMethod!(AudioStreamSample) getRecording; 46 @GodotName("is_recording_active") GodotMethod!(bool) isRecordingActive; 47 @GodotName("set_format") GodotMethod!(void, long) setFormat; 48 @GodotName("set_recording_active") GodotMethod!(void, bool) setRecordingActive; 49 } 50 /// 51 pragma(inline, true) bool opEquals(in AudioEffectRecord other) const 52 { return _godot_object.ptr is other._godot_object.ptr; } 53 /// 54 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 55 { _godot_object.ptr = n; return null; } 56 /// 57 pragma(inline, true) bool opEquals(typeof(null) n) const 58 { return _godot_object.ptr is n; } 59 /// 60 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 61 mixin baseCasts; 62 /// Construct a new instance of AudioEffectRecord. 63 /// Note: use `memnew!AudioEffectRecord` instead. 64 static AudioEffectRecord _new() 65 { 66 static godot_class_constructor constructor; 67 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("AudioEffectRecord"); 68 if(constructor is null) return typeof(this).init; 69 return cast(AudioEffectRecord)(constructor()); 70 } 71 @disable new(size_t s); 72 /** 73 74 */ 75 AudioStreamSample.Format getFormat() const 76 { 77 checkClassBinding!(typeof(this))(); 78 return ptrcall!(AudioStreamSample.Format)(GDNativeClassBinding.getFormat, _godot_object); 79 } 80 /** 81 Returns the recorded sample. 82 */ 83 Ref!AudioStreamSample getRecording() const 84 { 85 checkClassBinding!(typeof(this))(); 86 return ptrcall!(AudioStreamSample)(GDNativeClassBinding.getRecording, _godot_object); 87 } 88 /** 89 Returns whether the recording is active or not. 90 */ 91 bool isRecordingActive() const 92 { 93 checkClassBinding!(typeof(this))(); 94 return ptrcall!(bool)(GDNativeClassBinding.isRecordingActive, _godot_object); 95 } 96 /** 97 98 */ 99 void setFormat(in long format) 100 { 101 checkClassBinding!(typeof(this))(); 102 ptrcall!(void)(GDNativeClassBinding.setFormat, _godot_object, format); 103 } 104 /** 105 If `true`, the sound will be recorded. Note that restarting the recording will remove the previously recorded sample. 106 */ 107 void setRecordingActive(in bool record) 108 { 109 checkClassBinding!(typeof(this))(); 110 ptrcall!(void)(GDNativeClassBinding.setRecordingActive, _godot_object, record); 111 } 112 /** 113 Specifies the format in which the sample will be recorded. See $(D AudioStreamSample.format) for available formats. 114 */ 115 @property AudioStreamSample.Format format() 116 { 117 return getFormat(); 118 } 119 /// ditto 120 @property void format(long v) 121 { 122 setFormat(v); 123 } 124 }