1 /**
2 Group of Buttons.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.buttongroup;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.resource;
25 import godot.basebutton;
26 /**
27 Group of Buttons.
28 
29 Group of $(D Button). All direct and indirect children buttons become radios. Only one allows being pressed.
30 $(D BaseButton.toggleMode) should be `true`.
31 */
32 @GodotBaseClass struct ButtonGroup
33 {
34 	package(godot) enum string _GODOT_internal_name = "ButtonGroup";
35 public:
36 @nogc nothrow:
37 	union { /** */ godot_object _godot_object; /** */ Resource _GODOT_base; }
38 	alias _GODOT_base this;
39 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
40 	package(godot) __gshared bool _classBindingInitialized = false;
41 	package(godot) static struct GDNativeClassBinding
42 	{
43 		__gshared:
44 		@GodotName("get_buttons") GodotMethod!(Array) getButtons;
45 		@GodotName("get_pressed_button") GodotMethod!(BaseButton) getPressedButton;
46 	}
47 	/// 
48 	pragma(inline, true) bool opEquals(in ButtonGroup other) const
49 	{ return _godot_object.ptr is other._godot_object.ptr; }
50 	/// 
51 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
52 	{ _godot_object.ptr = n; return null; }
53 	/// 
54 	pragma(inline, true) bool opEquals(typeof(null) n) const
55 	{ return _godot_object.ptr is n; }
56 	/// 
57 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
58 	mixin baseCasts;
59 	/// Construct a new instance of ButtonGroup.
60 	/// Note: use `memnew!ButtonGroup` instead.
61 	static ButtonGroup _new()
62 	{
63 		static godot_class_constructor constructor;
64 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("ButtonGroup");
65 		if(constructor is null) return typeof(this).init;
66 		return cast(ButtonGroup)(constructor());
67 	}
68 	@disable new(size_t s);
69 	/**
70 	Returns an $(D Array) of $(D Button)s who have this as their $(D ButtonGroup) (see $(D BaseButton.group)).
71 	*/
72 	Array getButtons()
73 	{
74 		checkClassBinding!(typeof(this))();
75 		return ptrcall!(Array)(GDNativeClassBinding.getButtons, _godot_object);
76 	}
77 	/**
78 	Returns the current pressed button.
79 	*/
80 	BaseButton getPressedButton()
81 	{
82 		checkClassBinding!(typeof(this))();
83 		return ptrcall!(BaseButton)(GDNativeClassBinding.getPressedButton, _godot_object);
84 	}
85 }