1 /** 2 Node that represents collision shape data in 3D space. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.collisionshape; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.spatial; 25 import godot.shape; 26 import godot.resource; 27 /** 28 Node that represents collision shape data in 3D space. 29 30 Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an $(D Area) to give it a detection shape, or add it to a $(D PhysicsBody) to create a solid object. $(B IMPORTANT): this is an Editor-only helper to create shapes, use $(D CollisionObject.shapeOwnerGetShape) to get the actual shape. 31 */ 32 @GodotBaseClass struct CollisionShape 33 { 34 package(godot) enum string _GODOT_internal_name = "CollisionShape"; 35 public: 36 @nogc nothrow: 37 union { /** */ godot_object _godot_object; /** */ Spatial _GODOT_base; } 38 alias _GODOT_base this; 39 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 40 package(godot) __gshared bool _classBindingInitialized = false; 41 package(godot) static struct GDNativeClassBinding 42 { 43 __gshared: 44 @GodotName("get_shape") GodotMethod!(Shape) getShape; 45 @GodotName("is_disabled") GodotMethod!(bool) isDisabled; 46 @GodotName("make_convex_from_brothers") GodotMethod!(void) makeConvexFromBrothers; 47 @GodotName("resource_changed") GodotMethod!(void, Resource) resourceChanged; 48 @GodotName("set_disabled") GodotMethod!(void, bool) setDisabled; 49 @GodotName("set_shape") GodotMethod!(void, Shape) setShape; 50 } 51 /// 52 pragma(inline, true) bool opEquals(in CollisionShape other) const 53 { return _godot_object.ptr is other._godot_object.ptr; } 54 /// 55 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 56 { _godot_object.ptr = n; return null; } 57 /// 58 pragma(inline, true) bool opEquals(typeof(null) n) const 59 { return _godot_object.ptr is n; } 60 /// 61 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 62 mixin baseCasts; 63 /// Construct a new instance of CollisionShape. 64 /// Note: use `memnew!CollisionShape` instead. 65 static CollisionShape _new() 66 { 67 static godot_class_constructor constructor; 68 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("CollisionShape"); 69 if(constructor is null) return typeof(this).init; 70 return cast(CollisionShape)(constructor()); 71 } 72 @disable new(size_t s); 73 /** 74 75 */ 76 Ref!Shape getShape() const 77 { 78 checkClassBinding!(typeof(this))(); 79 return ptrcall!(Shape)(GDNativeClassBinding.getShape, _godot_object); 80 } 81 /** 82 83 */ 84 bool isDisabled() const 85 { 86 checkClassBinding!(typeof(this))(); 87 return ptrcall!(bool)(GDNativeClassBinding.isDisabled, _godot_object); 88 } 89 /** 90 Sets the collision shape's shape to the addition of all its convexed $(D MeshInstance) siblings geometry. 91 */ 92 void makeConvexFromBrothers() 93 { 94 checkClassBinding!(typeof(this))(); 95 ptrcall!(void)(GDNativeClassBinding.makeConvexFromBrothers, _godot_object); 96 } 97 /** 98 If this method exists within a script it will be called whenever the shape resource has been modified. 99 */ 100 void resourceChanged(Resource resource) 101 { 102 checkClassBinding!(typeof(this))(); 103 ptrcall!(void)(GDNativeClassBinding.resourceChanged, _godot_object, resource); 104 } 105 /** 106 107 */ 108 void setDisabled(in bool enable) 109 { 110 checkClassBinding!(typeof(this))(); 111 ptrcall!(void)(GDNativeClassBinding.setDisabled, _godot_object, enable); 112 } 113 /** 114 115 */ 116 void setShape(Shape shape) 117 { 118 checkClassBinding!(typeof(this))(); 119 ptrcall!(void)(GDNativeClassBinding.setShape, _godot_object, shape); 120 } 121 /** 122 A disabled collision shape has no effect in the world. 123 */ 124 @property bool disabled() 125 { 126 return isDisabled(); 127 } 128 /// ditto 129 @property void disabled(bool v) 130 { 131 setDisabled(v); 132 } 133 /** 134 The actual shape owned by this collision shape. 135 */ 136 @property Shape shape() 137 { 138 return getShape(); 139 } 140 /// ditto 141 @property void shape(Shape v) 142 { 143 setShape(v); 144 } 145 }