1 /**
2 Dialog for confirmation of actions.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.confirmationdialog;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.acceptdialog;
25 import godot.windowdialog;
26 import godot.button;
27 /**
28 Dialog for confirmation of actions.
29 
30 This dialog inherits from $(D AcceptDialog), but has by default an OK and Cancel button (in host OS order).
31 To get cancel action, you can use:
32 
33 
34 get_cancel().connect("pressed", self, "cancelled")
35 
36 .
37 */
38 @GodotBaseClass struct ConfirmationDialog
39 {
40 	package(godot) enum string _GODOT_internal_name = "ConfirmationDialog";
41 public:
42 @nogc nothrow:
43 	union { /** */ godot_object _godot_object; /** */ AcceptDialog _GODOT_base; }
44 	alias _GODOT_base this;
45 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
46 	package(godot) __gshared bool _classBindingInitialized = false;
47 	package(godot) static struct GDNativeClassBinding
48 	{
49 		__gshared:
50 		@GodotName("get_cancel") GodotMethod!(Button) getCancel;
51 	}
52 	/// 
53 	pragma(inline, true) bool opEquals(in ConfirmationDialog other) const
54 	{ return _godot_object.ptr is other._godot_object.ptr; }
55 	/// 
56 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
57 	{ _godot_object.ptr = n; return null; }
58 	/// 
59 	pragma(inline, true) bool opEquals(typeof(null) n) const
60 	{ return _godot_object.ptr is n; }
61 	/// 
62 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
63 	mixin baseCasts;
64 	/// Construct a new instance of ConfirmationDialog.
65 	/// Note: use `memnew!ConfirmationDialog` instead.
66 	static ConfirmationDialog _new()
67 	{
68 		static godot_class_constructor constructor;
69 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("ConfirmationDialog");
70 		if(constructor is null) return typeof(this).init;
71 		return cast(ConfirmationDialog)(constructor());
72 	}
73 	@disable new(size_t s);
74 	/**
75 	Returns the cancel button.
76 	*/
77 	Button getCancel()
78 	{
79 		checkClassBinding!(typeof(this))();
80 		return ptrcall!(Button)(GDNativeClassBinding.getCancel, _godot_object);
81 	}
82 }