1 /** 2 Base node for containers. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.container; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.control; 25 /** 26 Base node for containers. 27 28 A $(D Container) contains other controls and automatically arranges them in a certain way. 29 A Control can inherit this to create custom container classes. 30 */ 31 @GodotBaseClass struct Container 32 { 33 package(godot) enum string _GODOT_internal_name = "Container"; 34 public: 35 @nogc nothrow: 36 union { /** */ godot_object _godot_object; /** */ Control _GODOT_base; } 37 alias _GODOT_base this; 38 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 39 package(godot) __gshared bool _classBindingInitialized = false; 40 package(godot) static struct GDNativeClassBinding 41 { 42 __gshared: 43 @GodotName("_child_minsize_changed") GodotMethod!(void) _childMinsizeChanged; 44 @GodotName("_sort_children") GodotMethod!(void) _sortChildren; 45 @GodotName("fit_child_in_rect") GodotMethod!(void, Control, Rect2) fitChildInRect; 46 @GodotName("queue_sort") GodotMethod!(void) queueSort; 47 } 48 /// 49 pragma(inline, true) bool opEquals(in Container other) const 50 { return _godot_object.ptr is other._godot_object.ptr; } 51 /// 52 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 53 { _godot_object.ptr = n; return null; } 54 /// 55 pragma(inline, true) bool opEquals(typeof(null) n) const 56 { return _godot_object.ptr is n; } 57 /// 58 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 59 mixin baseCasts; 60 /// Construct a new instance of Container. 61 /// Note: use `memnew!Container` instead. 62 static Container _new() 63 { 64 static godot_class_constructor constructor; 65 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("Container"); 66 if(constructor is null) return typeof(this).init; 67 return cast(Container)(constructor()); 68 } 69 @disable new(size_t s); 70 /// 71 enum Constants : int 72 { 73 /** 74 Notification for when sorting the children, it must be obeyed immediately. 75 */ 76 notificationSortChildren = 50, 77 } 78 /** 79 80 */ 81 void _childMinsizeChanged() 82 { 83 Array _GODOT_args = Array.make(); 84 String _GODOT_method_name = String("_child_minsize_changed"); 85 this.callv(_GODOT_method_name, _GODOT_args); 86 } 87 /** 88 89 */ 90 void _sortChildren() 91 { 92 Array _GODOT_args = Array.make(); 93 String _GODOT_method_name = String("_sort_children"); 94 this.callv(_GODOT_method_name, _GODOT_args); 95 } 96 /** 97 Fit a child control in a given rect. This is mainly a helper for creating custom container classes. 98 */ 99 void fitChildInRect(Control child, in Rect2 rect) 100 { 101 checkClassBinding!(typeof(this))(); 102 ptrcall!(void)(GDNativeClassBinding.fitChildInRect, _godot_object, child, rect); 103 } 104 /** 105 Queue resort of the contained children. This is called automatically anyway, but can be called upon request. 106 */ 107 void queueSort() 108 { 109 checkClassBinding!(typeof(this))(); 110 ptrcall!(void)(GDNativeClassBinding.queueSort, _godot_object); 111 } 112 }