1 /**
2 A script implemented in the GDScript programming language.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.gdscript;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.script;
25 /**
26 A script implemented in the GDScript programming language.
27 
28 The script extends the functionality of all objects that instance it.
29 $(D _new) creates a new instance of the script. $(D GodotObject.setScript) extends an existing object, if that object's class matches one of the script's base classes.
30 */
31 @GodotBaseClass struct GDScript
32 {
33 	package(godot) enum string _GODOT_internal_name = "GDScript";
34 public:
35 @nogc nothrow:
36 	union { /** */ godot_object _godot_object; /** */ Script _GODOT_base; }
37 	alias _GODOT_base this;
38 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
39 	package(godot) __gshared bool _classBindingInitialized = false;
40 	package(godot) static struct GDNativeClassBinding
41 	{
42 		__gshared:
43 		@GodotName("get_as_byte_code") GodotMethod!(PoolByteArray) getAsByteCode;
44 		@GodotName("new") GodotMethod!(Variant, GodotVarArgs) _new;
45 	}
46 	/// 
47 	pragma(inline, true) bool opEquals(in GDScript other) const
48 	{ return _godot_object.ptr is other._godot_object.ptr; }
49 	/// 
50 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
51 	{ _godot_object.ptr = n; return null; }
52 	/// 
53 	pragma(inline, true) bool opEquals(typeof(null) n) const
54 	{ return _godot_object.ptr is n; }
55 	/// 
56 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
57 	mixin baseCasts;
58 	/// Construct a new instance of GDScript.
59 	/// Note: use `memnew!GDScript` instead.
60 	static GDScript _new()
61 	{
62 		static godot_class_constructor constructor;
63 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("GDScript");
64 		if(constructor is null) return typeof(this).init;
65 		return cast(GDScript)(constructor());
66 	}
67 	@disable new(size_t s);
68 	/**
69 	Returns byte code for the script source code.
70 	*/
71 	PoolByteArray getAsByteCode() const
72 	{
73 		checkClassBinding!(typeof(this))();
74 		return ptrcall!(PoolByteArray)(GDNativeClassBinding.getAsByteCode, _godot_object);
75 	}
76 	/**
77 	Returns a new instance of the script.
78 	For example:
79 	
80 	
81 	var MyClass = load("myclass.gd")
82 	var instance = MyClass.new()
83 	assert(instance.get_script() == MyClass)
84 	
85 	
86 	*/
87 	Variant _new(VarArgs...)(VarArgs varArgs)
88 	{
89 		Array _GODOT_args = Array.make();
90 		foreach(vai, VA; VarArgs)
91 		{
92 			_GODOT_args.append(varArgs[vai]);
93 		}
94 		String _GODOT_method_name = String("new");
95 		return this.callv(_GODOT_method_name, _GODOT_args);
96 	}
97 }