1 /** 2 Input event type for mouse button events. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.inputeventmousebutton; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.inputeventmouse; 25 import godot.inputeventwithmodifiers; 26 /** 27 Input event type for mouse button events. 28 29 Contains mouse click information. See $(D Node._input). 30 */ 31 @GodotBaseClass struct InputEventMouseButton 32 { 33 package(godot) enum string _GODOT_internal_name = "InputEventMouseButton"; 34 public: 35 @nogc nothrow: 36 union { /** */ godot_object _godot_object; /** */ InputEventMouse _GODOT_base; } 37 alias _GODOT_base this; 38 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 39 package(godot) __gshared bool _classBindingInitialized = false; 40 package(godot) static struct GDNativeClassBinding 41 { 42 __gshared: 43 @GodotName("get_button_index") GodotMethod!(long) getButtonIndex; 44 @GodotName("get_factor") GodotMethod!(double) getFactor; 45 @GodotName("is_doubleclick") GodotMethod!(bool) isDoubleclick; 46 @GodotName("set_button_index") GodotMethod!(void, long) setButtonIndex; 47 @GodotName("set_doubleclick") GodotMethod!(void, bool) setDoubleclick; 48 @GodotName("set_factor") GodotMethod!(void, double) setFactor; 49 @GodotName("set_pressed") GodotMethod!(void, bool) setPressed; 50 } 51 /// 52 pragma(inline, true) bool opEquals(in InputEventMouseButton other) const 53 { return _godot_object.ptr is other._godot_object.ptr; } 54 /// 55 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 56 { _godot_object.ptr = n; return null; } 57 /// 58 pragma(inline, true) bool opEquals(typeof(null) n) const 59 { return _godot_object.ptr is n; } 60 /// 61 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 62 mixin baseCasts; 63 /// Construct a new instance of InputEventMouseButton. 64 /// Note: use `memnew!InputEventMouseButton` instead. 65 static InputEventMouseButton _new() 66 { 67 static godot_class_constructor constructor; 68 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("InputEventMouseButton"); 69 if(constructor is null) return typeof(this).init; 70 return cast(InputEventMouseButton)(constructor()); 71 } 72 @disable new(size_t s); 73 /** 74 75 */ 76 long getButtonIndex() const 77 { 78 checkClassBinding!(typeof(this))(); 79 return ptrcall!(long)(GDNativeClassBinding.getButtonIndex, _godot_object); 80 } 81 /** 82 83 */ 84 double getFactor() const 85 { 86 checkClassBinding!(typeof(this))(); 87 return ptrcall!(double)(GDNativeClassBinding.getFactor, _godot_object); 88 } 89 /** 90 91 */ 92 bool isDoubleclick() const 93 { 94 checkClassBinding!(typeof(this))(); 95 return ptrcall!(bool)(GDNativeClassBinding.isDoubleclick, _godot_object); 96 } 97 /** 98 99 */ 100 void setButtonIndex(in long button_index) 101 { 102 checkClassBinding!(typeof(this))(); 103 ptrcall!(void)(GDNativeClassBinding.setButtonIndex, _godot_object, button_index); 104 } 105 /** 106 107 */ 108 void setDoubleclick(in bool doubleclick) 109 { 110 checkClassBinding!(typeof(this))(); 111 ptrcall!(void)(GDNativeClassBinding.setDoubleclick, _godot_object, doubleclick); 112 } 113 /** 114 115 */ 116 void setFactor(in double factor) 117 { 118 checkClassBinding!(typeof(this))(); 119 ptrcall!(void)(GDNativeClassBinding.setFactor, _godot_object, factor); 120 } 121 /** 122 123 */ 124 void setPressed(in bool pressed) 125 { 126 checkClassBinding!(typeof(this))(); 127 ptrcall!(void)(GDNativeClassBinding.setPressed, _godot_object, pressed); 128 } 129 /** 130 The mouse button identifier, one of the $(D buttonlist) button or button wheel constants. 131 */ 132 @property long buttonIndex() 133 { 134 return getButtonIndex(); 135 } 136 /// ditto 137 @property void buttonIndex(long v) 138 { 139 setButtonIndex(v); 140 } 141 /** 142 If `true`, the mouse button's state is a double-click. 143 */ 144 @property bool doubleclick() 145 { 146 return isDoubleclick(); 147 } 148 /// ditto 149 @property void doubleclick(bool v) 150 { 151 setDoubleclick(v); 152 } 153 /** 154 The amount (or delta) of the event. When used for high-precision scroll events, this indicates the scroll amount (vertical or horizontal). This is only supported on some platforms; the reported sensitivity varies depending on the platform. May be `0` if not supported. 155 */ 156 @property double factor() 157 { 158 return getFactor(); 159 } 160 /// ditto 161 @property void factor(double v) 162 { 163 setFactor(v); 164 } 165 /** 166 If `true`, the mouse button's state is pressed. If `false`, the mouse button's state is released. 167 */ 168 @property bool pressed() 169 { 170 return isPressed(); 171 } 172 /// ditto 173 @property void pressed(bool v) 174 { 175 setPressed(v); 176 } 177 }