1 /**
2 Simple button used to represent a link to some resource.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.linkbutton;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.basebutton;
25 import godot.control;
26 import godot.canvasitem;
27 import godot.node;
28 /**
29 Simple button used to represent a link to some resource.
30 
31 This kind of button is primarily used when the interaction with the button causes a context change (like linking to a web page).
32 See also $(D BaseButton) which contains common properties and methods associated with this node.
33 */
34 @GodotBaseClass struct LinkButton
35 {
36 	package(godot) enum string _GODOT_internal_name = "LinkButton";
37 public:
38 @nogc nothrow:
39 	union { /** */ godot_object _godot_object; /** */ BaseButton _GODOT_base; }
40 	alias _GODOT_base this;
41 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
42 	package(godot) __gshared bool _classBindingInitialized = false;
43 	package(godot) static struct GDNativeClassBinding
44 	{
45 		__gshared:
46 		@GodotName("get_text") GodotMethod!(String) getText;
47 		@GodotName("get_underline_mode") GodotMethod!(LinkButton.UnderlineMode) getUnderlineMode;
48 		@GodotName("set_text") GodotMethod!(void, String) setText;
49 		@GodotName("set_underline_mode") GodotMethod!(void, long) setUnderlineMode;
50 	}
51 	/// 
52 	pragma(inline, true) bool opEquals(in LinkButton other) const
53 	{ return _godot_object.ptr is other._godot_object.ptr; }
54 	/// 
55 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
56 	{ _godot_object.ptr = n; return null; }
57 	/// 
58 	pragma(inline, true) bool opEquals(typeof(null) n) const
59 	{ return _godot_object.ptr is n; }
60 	/// 
61 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
62 	mixin baseCasts;
63 	/// Construct a new instance of LinkButton.
64 	/// Note: use `memnew!LinkButton` instead.
65 	static LinkButton _new()
66 	{
67 		static godot_class_constructor constructor;
68 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("LinkButton");
69 		if(constructor is null) return typeof(this).init;
70 		return cast(LinkButton)(constructor());
71 	}
72 	@disable new(size_t s);
73 	/// 
74 	enum UnderlineMode : int
75 	{
76 		/**
77 		The LinkButton will always show an underline at the bottom of its text.
78 		*/
79 		underlineModeAlways = 0,
80 		/**
81 		The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
82 		*/
83 		underlineModeOnHover = 1,
84 		/**
85 		The LinkButton will never show an underline at the bottom of its text.
86 		*/
87 		underlineModeNever = 2,
88 	}
89 	/// 
90 	enum Constants : int
91 	{
92 		underlineModeAlways = 0,
93 		underlineModeOnHover = 1,
94 		underlineModeNever = 2,
95 	}
96 	/**
97 	
98 	*/
99 	String getText() const
100 	{
101 		checkClassBinding!(typeof(this))();
102 		return ptrcall!(String)(GDNativeClassBinding.getText, _godot_object);
103 	}
104 	/**
105 	
106 	*/
107 	LinkButton.UnderlineMode getUnderlineMode() const
108 	{
109 		checkClassBinding!(typeof(this))();
110 		return ptrcall!(LinkButton.UnderlineMode)(GDNativeClassBinding.getUnderlineMode, _godot_object);
111 	}
112 	/**
113 	
114 	*/
115 	void setText(in String text)
116 	{
117 		checkClassBinding!(typeof(this))();
118 		ptrcall!(void)(GDNativeClassBinding.setText, _godot_object, text);
119 	}
120 	/**
121 	
122 	*/
123 	void setUnderlineMode(in long underline_mode)
124 	{
125 		checkClassBinding!(typeof(this))();
126 		ptrcall!(void)(GDNativeClassBinding.setUnderlineMode, _godot_object, underline_mode);
127 	}
128 	/**
129 	The button's text that will be displayed inside the button's area.
130 	*/
131 	@property String text()
132 	{
133 		return getText();
134 	}
135 	/// ditto
136 	@property void text(String v)
137 	{
138 		setText(v);
139 	}
140 	/**
141 	Determines when to show the underline. See $(D underlinemode) for options.
142 	*/
143 	@property LinkButton.UnderlineMode underline()
144 	{
145 		return getUnderlineMode();
146 	}
147 	/// ditto
148 	@property void underline(long v)
149 	{
150 		setUnderlineMode(v);
151 	}
152 }