1 /** 2 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.navigationmeshinstance; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.spatial; 25 import godot.navigationmesh; 26 /** 27 28 */ 29 @GodotBaseClass struct NavigationMeshInstance 30 { 31 package(godot) enum string _GODOT_internal_name = "NavigationMeshInstance"; 32 public: 33 @nogc nothrow: 34 union { /** */ godot_object _godot_object; /** */ Spatial _GODOT_base; } 35 alias _GODOT_base this; 36 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 37 package(godot) __gshared bool _classBindingInitialized = false; 38 package(godot) static struct GDNativeClassBinding 39 { 40 __gshared: 41 @GodotName("get_navigation_mesh") GodotMethod!(NavigationMesh) getNavigationMesh; 42 @GodotName("is_enabled") GodotMethod!(bool) isEnabled; 43 @GodotName("set_enabled") GodotMethod!(void, bool) setEnabled; 44 @GodotName("set_navigation_mesh") GodotMethod!(void, NavigationMesh) setNavigationMesh; 45 } 46 /// 47 pragma(inline, true) bool opEquals(in NavigationMeshInstance other) const 48 { return _godot_object.ptr is other._godot_object.ptr; } 49 /// 50 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 51 { _godot_object.ptr = n; return null; } 52 /// 53 pragma(inline, true) bool opEquals(typeof(null) n) const 54 { return _godot_object.ptr is n; } 55 /// 56 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 57 mixin baseCasts; 58 /// Construct a new instance of NavigationMeshInstance. 59 /// Note: use `memnew!NavigationMeshInstance` instead. 60 static NavigationMeshInstance _new() 61 { 62 static godot_class_constructor constructor; 63 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("NavigationMeshInstance"); 64 if(constructor is null) return typeof(this).init; 65 return cast(NavigationMeshInstance)(constructor()); 66 } 67 @disable new(size_t s); 68 /** 69 70 */ 71 Ref!NavigationMesh getNavigationMesh() const 72 { 73 checkClassBinding!(typeof(this))(); 74 return ptrcall!(NavigationMesh)(GDNativeClassBinding.getNavigationMesh, _godot_object); 75 } 76 /** 77 78 */ 79 bool isEnabled() const 80 { 81 checkClassBinding!(typeof(this))(); 82 return ptrcall!(bool)(GDNativeClassBinding.isEnabled, _godot_object); 83 } 84 /** 85 86 */ 87 void setEnabled(in bool enabled) 88 { 89 checkClassBinding!(typeof(this))(); 90 ptrcall!(void)(GDNativeClassBinding.setEnabled, _godot_object, enabled); 91 } 92 /** 93 94 */ 95 void setNavigationMesh(NavigationMesh navmesh) 96 { 97 checkClassBinding!(typeof(this))(); 98 ptrcall!(void)(GDNativeClassBinding.setNavigationMesh, _godot_object, navmesh); 99 } 100 /** 101 102 */ 103 @property bool enabled() 104 { 105 return isEnabled(); 106 } 107 /// ditto 108 @property void enabled(bool v) 109 { 110 setEnabled(v); 111 } 112 /** 113 114 */ 115 @property NavigationMesh navmesh() 116 { 117 return getNavigationMesh(); 118 } 119 /// ditto 120 @property void navmesh(NavigationMesh v) 121 { 122 setNavigationMesh(v); 123 } 124 }