1 /**
2 Pin joint for 3D PhysicsBodies.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.pinjoint;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.joint;
25 import godot.spatial;
26 /**
27 Pin joint for 3D PhysicsBodies.
28 
29 Pin joint for 3D rigid bodies. It pins 2 bodies (rigid or static) together. See also $(D Generic6DOFJoint).
30 */
31 @GodotBaseClass struct PinJoint
32 {
33 	package(godot) enum string _GODOT_internal_name = "PinJoint";
34 public:
35 @nogc nothrow:
36 	union { /** */ godot_object _godot_object; /** */ Joint _GODOT_base; }
37 	alias _GODOT_base this;
38 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
39 	package(godot) __gshared bool _classBindingInitialized = false;
40 	package(godot) static struct GDNativeClassBinding
41 	{
42 		__gshared:
43 		@GodotName("get_param") GodotMethod!(double, long) getParam;
44 		@GodotName("set_param") GodotMethod!(void, long, double) setParam;
45 	}
46 	/// 
47 	pragma(inline, true) bool opEquals(in PinJoint other) const
48 	{ return _godot_object.ptr is other._godot_object.ptr; }
49 	/// 
50 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
51 	{ _godot_object.ptr = n; return null; }
52 	/// 
53 	pragma(inline, true) bool opEquals(typeof(null) n) const
54 	{ return _godot_object.ptr is n; }
55 	/// 
56 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
57 	mixin baseCasts;
58 	/// Construct a new instance of PinJoint.
59 	/// Note: use `memnew!PinJoint` instead.
60 	static PinJoint _new()
61 	{
62 		static godot_class_constructor constructor;
63 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("PinJoint");
64 		if(constructor is null) return typeof(this).init;
65 		return cast(PinJoint)(constructor());
66 	}
67 	@disable new(size_t s);
68 	/// 
69 	enum Param : int
70 	{
71 		/**
72 		The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
73 		*/
74 		paramBias = 0,
75 		/**
76 		The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
77 		*/
78 		paramDamping = 1,
79 		/**
80 		If above 0, this value is the maximum value for an impulse that this Joint produces.
81 		*/
82 		paramImpulseClamp = 2,
83 	}
84 	/// 
85 	enum Constants : int
86 	{
87 		paramBias = 0,
88 		paramDamping = 1,
89 		paramImpulseClamp = 2,
90 	}
91 	/**
92 	Returns the value of the specified parameter.
93 	*/
94 	double getParam(in long param) const
95 	{
96 		checkClassBinding!(typeof(this))();
97 		return ptrcall!(double)(GDNativeClassBinding.getParam, _godot_object, param);
98 	}
99 	/**
100 	Sets the value of the specified parameter.
101 	*/
102 	void setParam(in long param, in double value)
103 	{
104 		checkClassBinding!(typeof(this))();
105 		ptrcall!(void)(GDNativeClassBinding.setParam, _godot_object, param, value);
106 	}
107 	/**
108 	The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
109 	*/
110 	@property double paramsBias()
111 	{
112 		return getParam(0);
113 	}
114 	/// ditto
115 	@property void paramsBias(double v)
116 	{
117 		setParam(0, v);
118 	}
119 	/**
120 	The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
121 	*/
122 	@property double paramsDamping()
123 	{
124 		return getParam(1);
125 	}
126 	/// ditto
127 	@property void paramsDamping(double v)
128 	{
129 		setParam(1, v);
130 	}
131 	/**
132 	If above 0, this value is the maximum value for an impulse that this Joint produces.
133 	*/
134 	@property double paramsImpulseClamp()
135 	{
136 		return getParam(2);
137 	}
138 	/// ditto
139 	@property void paramsImpulseClamp(double v)
140 	{
141 		setParam(2, v);
142 	}
143 }