1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.polygonpathfinder;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.resource;
25 /**
26 
27 */
28 @GodotBaseClass struct PolygonPathFinder
29 {
30 	package(godot) enum string _GODOT_internal_name = "PolygonPathFinder";
31 public:
32 @nogc nothrow:
33 	union { /** */ godot_object _godot_object; /** */ Resource _GODOT_base; }
34 	alias _GODOT_base this;
35 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
36 	package(godot) __gshared bool _classBindingInitialized = false;
37 	package(godot) static struct GDNativeClassBinding
38 	{
39 		__gshared:
40 		@GodotName("_get_data") GodotMethod!(Dictionary) _getData;
41 		@GodotName("_set_data") GodotMethod!(void, Dictionary) _setData;
42 		@GodotName("find_path") GodotMethod!(PoolVector2Array, Vector2, Vector2) findPath;
43 		@GodotName("get_bounds") GodotMethod!(Rect2) getBounds;
44 		@GodotName("get_closest_point") GodotMethod!(Vector2, Vector2) getClosestPoint;
45 		@GodotName("get_intersections") GodotMethod!(PoolVector2Array, Vector2, Vector2) getIntersections;
46 		@GodotName("get_point_penalty") GodotMethod!(double, long) getPointPenalty;
47 		@GodotName("is_point_inside") GodotMethod!(bool, Vector2) isPointInside;
48 		@GodotName("set_point_penalty") GodotMethod!(void, long, double) setPointPenalty;
49 		@GodotName("setup") GodotMethod!(void, PoolVector2Array, PoolIntArray) setup;
50 	}
51 	/// 
52 	pragma(inline, true) bool opEquals(in PolygonPathFinder other) const
53 	{ return _godot_object.ptr is other._godot_object.ptr; }
54 	/// 
55 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
56 	{ _godot_object.ptr = n; return null; }
57 	/// 
58 	pragma(inline, true) bool opEquals(typeof(null) n) const
59 	{ return _godot_object.ptr is n; }
60 	/// 
61 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
62 	mixin baseCasts;
63 	/// Construct a new instance of PolygonPathFinder.
64 	/// Note: use `memnew!PolygonPathFinder` instead.
65 	static PolygonPathFinder _new()
66 	{
67 		static godot_class_constructor constructor;
68 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("PolygonPathFinder");
69 		if(constructor is null) return typeof(this).init;
70 		return cast(PolygonPathFinder)(constructor());
71 	}
72 	@disable new(size_t s);
73 	/**
74 	
75 	*/
76 	Dictionary _getData() const
77 	{
78 		Array _GODOT_args = Array.make();
79 		String _GODOT_method_name = String("_get_data");
80 		return this.callv(_GODOT_method_name, _GODOT_args).as!(RefOrT!Dictionary);
81 	}
82 	/**
83 	
84 	*/
85 	void _setData(in Dictionary arg0)
86 	{
87 		Array _GODOT_args = Array.make();
88 		_GODOT_args.append(arg0);
89 		String _GODOT_method_name = String("_set_data");
90 		this.callv(_GODOT_method_name, _GODOT_args);
91 	}
92 	/**
93 	
94 	*/
95 	PoolVector2Array findPath(in Vector2 from, in Vector2 to)
96 	{
97 		checkClassBinding!(typeof(this))();
98 		return ptrcall!(PoolVector2Array)(GDNativeClassBinding.findPath, _godot_object, from, to);
99 	}
100 	/**
101 	
102 	*/
103 	Rect2 getBounds() const
104 	{
105 		checkClassBinding!(typeof(this))();
106 		return ptrcall!(Rect2)(GDNativeClassBinding.getBounds, _godot_object);
107 	}
108 	/**
109 	
110 	*/
111 	Vector2 getClosestPoint(in Vector2 point) const
112 	{
113 		checkClassBinding!(typeof(this))();
114 		return ptrcall!(Vector2)(GDNativeClassBinding.getClosestPoint, _godot_object, point);
115 	}
116 	/**
117 	
118 	*/
119 	PoolVector2Array getIntersections(in Vector2 from, in Vector2 to) const
120 	{
121 		checkClassBinding!(typeof(this))();
122 		return ptrcall!(PoolVector2Array)(GDNativeClassBinding.getIntersections, _godot_object, from, to);
123 	}
124 	/**
125 	
126 	*/
127 	double getPointPenalty(in long idx) const
128 	{
129 		checkClassBinding!(typeof(this))();
130 		return ptrcall!(double)(GDNativeClassBinding.getPointPenalty, _godot_object, idx);
131 	}
132 	/**
133 	
134 	*/
135 	bool isPointInside(in Vector2 point) const
136 	{
137 		checkClassBinding!(typeof(this))();
138 		return ptrcall!(bool)(GDNativeClassBinding.isPointInside, _godot_object, point);
139 	}
140 	/**
141 	
142 	*/
143 	void setPointPenalty(in long idx, in double penalty)
144 	{
145 		checkClassBinding!(typeof(this))();
146 		ptrcall!(void)(GDNativeClassBinding.setPointPenalty, _godot_object, idx, penalty);
147 	}
148 	/**
149 	
150 	*/
151 	void setup(in PoolVector2Array points, in PoolIntArray connections)
152 	{
153 		checkClassBinding!(typeof(this))();
154 		ptrcall!(void)(GDNativeClassBinding.setup, _godot_object, points, connections);
155 	}
156 	/**
157 	
158 	*/
159 	@property Dictionary data()
160 	{
161 		return _getData();
162 	}
163 	/// ditto
164 	@property void data(Dictionary v)
165 	{
166 		_setData(v);
167 	}
168 }