1 /**
2 General-purpose proximity detection node.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.proximitygroup;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.spatial;
25 /**
26 General-purpose proximity detection node.
27 
28 
29 */
30 @GodotBaseClass struct ProximityGroup
31 {
32 	package(godot) enum string _GODOT_internal_name = "ProximityGroup";
33 public:
34 @nogc nothrow:
35 	union { /** */ godot_object _godot_object; /** */ Spatial _GODOT_base; }
36 	alias _GODOT_base this;
37 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
38 	package(godot) __gshared bool _classBindingInitialized = false;
39 	package(godot) static struct GDNativeClassBinding
40 	{
41 		__gshared:
42 		@GodotName("_proximity_group_broadcast") GodotMethod!(void, String, Variant) _proximityGroupBroadcast;
43 		@GodotName("broadcast") GodotMethod!(void, String, Variant) broadcast;
44 		@GodotName("get_dispatch_mode") GodotMethod!(ProximityGroup.DispatchMode) getDispatchMode;
45 		@GodotName("get_grid_radius") GodotMethod!(Vector3) getGridRadius;
46 		@GodotName("get_group_name") GodotMethod!(String) getGroupName;
47 		@GodotName("set_dispatch_mode") GodotMethod!(void, long) setDispatchMode;
48 		@GodotName("set_grid_radius") GodotMethod!(void, Vector3) setGridRadius;
49 		@GodotName("set_group_name") GodotMethod!(void, String) setGroupName;
50 	}
51 	/// 
52 	pragma(inline, true) bool opEquals(in ProximityGroup other) const
53 	{ return _godot_object.ptr is other._godot_object.ptr; }
54 	/// 
55 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
56 	{ _godot_object.ptr = n; return null; }
57 	/// 
58 	pragma(inline, true) bool opEquals(typeof(null) n) const
59 	{ return _godot_object.ptr is n; }
60 	/// 
61 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
62 	mixin baseCasts;
63 	/// Construct a new instance of ProximityGroup.
64 	/// Note: use `memnew!ProximityGroup` instead.
65 	static ProximityGroup _new()
66 	{
67 		static godot_class_constructor constructor;
68 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("ProximityGroup");
69 		if(constructor is null) return typeof(this).init;
70 		return cast(ProximityGroup)(constructor());
71 	}
72 	@disable new(size_t s);
73 	/// 
74 	enum DispatchMode : int
75 	{
76 		/**
77 		
78 		*/
79 		modeProxy = 0,
80 		/**
81 		
82 		*/
83 		modeSignal = 1,
84 	}
85 	/// 
86 	enum Constants : int
87 	{
88 		modeProxy = 0,
89 		modeSignal = 1,
90 	}
91 	/**
92 	
93 	*/
94 	void _proximityGroupBroadcast(VariantArg1)(in String method, in VariantArg1 parameters)
95 	{
96 		Array _GODOT_args = Array.make();
97 		_GODOT_args.append(method);
98 		_GODOT_args.append(parameters);
99 		String _GODOT_method_name = String("_proximity_group_broadcast");
100 		this.callv(_GODOT_method_name, _GODOT_args);
101 	}
102 	/**
103 	
104 	*/
105 	void broadcast(VariantArg1)(in String method, in VariantArg1 parameters)
106 	{
107 		checkClassBinding!(typeof(this))();
108 		ptrcall!(void)(GDNativeClassBinding.broadcast, _godot_object, method, parameters);
109 	}
110 	/**
111 	
112 	*/
113 	ProximityGroup.DispatchMode getDispatchMode() const
114 	{
115 		checkClassBinding!(typeof(this))();
116 		return ptrcall!(ProximityGroup.DispatchMode)(GDNativeClassBinding.getDispatchMode, _godot_object);
117 	}
118 	/**
119 	
120 	*/
121 	Vector3 getGridRadius() const
122 	{
123 		checkClassBinding!(typeof(this))();
124 		return ptrcall!(Vector3)(GDNativeClassBinding.getGridRadius, _godot_object);
125 	}
126 	/**
127 	
128 	*/
129 	String getGroupName() const
130 	{
131 		checkClassBinding!(typeof(this))();
132 		return ptrcall!(String)(GDNativeClassBinding.getGroupName, _godot_object);
133 	}
134 	/**
135 	
136 	*/
137 	void setDispatchMode(in long mode)
138 	{
139 		checkClassBinding!(typeof(this))();
140 		ptrcall!(void)(GDNativeClassBinding.setDispatchMode, _godot_object, mode);
141 	}
142 	/**
143 	
144 	*/
145 	void setGridRadius(in Vector3 radius)
146 	{
147 		checkClassBinding!(typeof(this))();
148 		ptrcall!(void)(GDNativeClassBinding.setGridRadius, _godot_object, radius);
149 	}
150 	/**
151 	
152 	*/
153 	void setGroupName(in String name)
154 	{
155 		checkClassBinding!(typeof(this))();
156 		ptrcall!(void)(GDNativeClassBinding.setGroupName, _godot_object, name);
157 	}
158 	/**
159 	
160 	*/
161 	@property ProximityGroup.DispatchMode dispatchMode()
162 	{
163 		return getDispatchMode();
164 	}
165 	/// ditto
166 	@property void dispatchMode(long v)
167 	{
168 		setDispatchMode(v);
169 	}
170 	/**
171 	
172 	*/
173 	@property Vector3 gridRadius()
174 	{
175 		return getGridRadius();
176 	}
177 	/// ditto
178 	@property void gridRadius(Vector3 v)
179 	{
180 		setGridRadius(v);
181 	}
182 	/**
183 	
184 	*/
185 	@property String groupName()
186 	{
187 		return getGroupName();
188 	}
189 	/// ditto
190 	@property void groupName(String v)
191 	{
192 		setGroupName(v);
193 	}
194 }