1 /** 2 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.spatialvelocitytracker; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.reference; 25 /** 26 27 */ 28 @GodotBaseClass struct SpatialVelocityTracker 29 { 30 package(godot) enum string _GODOT_internal_name = "SpatialVelocityTracker"; 31 public: 32 @nogc nothrow: 33 union { /** */ godot_object _godot_object; /** */ Reference _GODOT_base; } 34 alias _GODOT_base this; 35 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 36 package(godot) __gshared bool _classBindingInitialized = false; 37 package(godot) static struct GDNativeClassBinding 38 { 39 __gshared: 40 @GodotName("get_tracked_linear_velocity") GodotMethod!(Vector3) getTrackedLinearVelocity; 41 @GodotName("is_tracking_physics_step") GodotMethod!(bool) isTrackingPhysicsStep; 42 @GodotName("reset") GodotMethod!(void, Vector3) reset; 43 @GodotName("set_track_physics_step") GodotMethod!(void, bool) setTrackPhysicsStep; 44 @GodotName("update_position") GodotMethod!(void, Vector3) updatePosition; 45 } 46 /// 47 pragma(inline, true) bool opEquals(in SpatialVelocityTracker other) const 48 { return _godot_object.ptr is other._godot_object.ptr; } 49 /// 50 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 51 { _godot_object.ptr = n; return null; } 52 /// 53 pragma(inline, true) bool opEquals(typeof(null) n) const 54 { return _godot_object.ptr is n; } 55 /// 56 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 57 mixin baseCasts; 58 /// Construct a new instance of SpatialVelocityTracker. 59 /// Note: use `memnew!SpatialVelocityTracker` instead. 60 static SpatialVelocityTracker _new() 61 { 62 static godot_class_constructor constructor; 63 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("SpatialVelocityTracker"); 64 if(constructor is null) return typeof(this).init; 65 return cast(SpatialVelocityTracker)(constructor()); 66 } 67 @disable new(size_t s); 68 /** 69 70 */ 71 Vector3 getTrackedLinearVelocity() const 72 { 73 checkClassBinding!(typeof(this))(); 74 return ptrcall!(Vector3)(GDNativeClassBinding.getTrackedLinearVelocity, _godot_object); 75 } 76 /** 77 78 */ 79 bool isTrackingPhysicsStep() const 80 { 81 checkClassBinding!(typeof(this))(); 82 return ptrcall!(bool)(GDNativeClassBinding.isTrackingPhysicsStep, _godot_object); 83 } 84 /** 85 86 */ 87 void reset(in Vector3 position) 88 { 89 checkClassBinding!(typeof(this))(); 90 ptrcall!(void)(GDNativeClassBinding.reset, _godot_object, position); 91 } 92 /** 93 94 */ 95 void setTrackPhysicsStep(in bool enable) 96 { 97 checkClassBinding!(typeof(this))(); 98 ptrcall!(void)(GDNativeClassBinding.setTrackPhysicsStep, _godot_object, enable); 99 } 100 /** 101 102 */ 103 void updatePosition(in Vector3 position) 104 { 105 checkClassBinding!(typeof(this))(); 106 ptrcall!(void)(GDNativeClassBinding.updatePosition, _godot_object, position); 107 } 108 /** 109 110 */ 111 @property bool trackPhysicsStep() 112 { 113 return isTrackingPhysicsStep(); 114 } 115 /// ditto 116 @property void trackPhysicsStep(bool v) 117 { 118 setTrackPhysicsStep(v); 119 } 120 }