1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.spatialvelocitytracker;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.reference;
25 /**
26 
27 */
28 @GodotBaseClass struct SpatialVelocityTracker
29 {
30 	package(godot) enum string _GODOT_internal_name = "SpatialVelocityTracker";
31 public:
32 @nogc nothrow:
33 	union { /** */ godot_object _godot_object; /** */ Reference _GODOT_base; }
34 	alias _GODOT_base this;
35 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
36 	package(godot) __gshared bool _classBindingInitialized = false;
37 	package(godot) static struct GDNativeClassBinding
38 	{
39 		__gshared:
40 		@GodotName("get_tracked_linear_velocity") GodotMethod!(Vector3) getTrackedLinearVelocity;
41 		@GodotName("is_tracking_physics_step") GodotMethod!(bool) isTrackingPhysicsStep;
42 		@GodotName("reset") GodotMethod!(void, Vector3) reset;
43 		@GodotName("set_track_physics_step") GodotMethod!(void, bool) setTrackPhysicsStep;
44 		@GodotName("update_position") GodotMethod!(void, Vector3) updatePosition;
45 	}
46 	/// 
47 	pragma(inline, true) bool opEquals(in SpatialVelocityTracker other) const
48 	{ return _godot_object.ptr is other._godot_object.ptr; }
49 	/// 
50 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
51 	{ _godot_object.ptr = n; return null; }
52 	/// 
53 	pragma(inline, true) bool opEquals(typeof(null) n) const
54 	{ return _godot_object.ptr is n; }
55 	/// 
56 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
57 	mixin baseCasts;
58 	/// Construct a new instance of SpatialVelocityTracker.
59 	/// Note: use `memnew!SpatialVelocityTracker` instead.
60 	static SpatialVelocityTracker _new()
61 	{
62 		static godot_class_constructor constructor;
63 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("SpatialVelocityTracker");
64 		if(constructor is null) return typeof(this).init;
65 		return cast(SpatialVelocityTracker)(constructor());
66 	}
67 	@disable new(size_t s);
68 	/**
69 	
70 	*/
71 	Vector3 getTrackedLinearVelocity() const
72 	{
73 		checkClassBinding!(typeof(this))();
74 		return ptrcall!(Vector3)(GDNativeClassBinding.getTrackedLinearVelocity, _godot_object);
75 	}
76 	/**
77 	
78 	*/
79 	bool isTrackingPhysicsStep() const
80 	{
81 		checkClassBinding!(typeof(this))();
82 		return ptrcall!(bool)(GDNativeClassBinding.isTrackingPhysicsStep, _godot_object);
83 	}
84 	/**
85 	
86 	*/
87 	void reset(in Vector3 position)
88 	{
89 		checkClassBinding!(typeof(this))();
90 		ptrcall!(void)(GDNativeClassBinding.reset, _godot_object, position);
91 	}
92 	/**
93 	
94 	*/
95 	void setTrackPhysicsStep(in bool enable)
96 	{
97 		checkClassBinding!(typeof(this))();
98 		ptrcall!(void)(GDNativeClassBinding.setTrackPhysicsStep, _godot_object, enable);
99 	}
100 	/**
101 	
102 	*/
103 	void updatePosition(in Vector3 position)
104 	{
105 		checkClassBinding!(typeof(this))();
106 		ptrcall!(void)(GDNativeClassBinding.updatePosition, _godot_object, position);
107 	}
108 	/**
109 	
110 	*/
111 	@property bool trackPhysicsStep()
112 	{
113 		return isTrackingPhysicsStep();
114 	}
115 	/// ditto
116 	@property void trackPhysicsStep(bool v)
117 	{
118 		setTrackPhysicsStep(v);
119 	}
120 }