1 /**
2 A Visual Script node which calls a base type constructor.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualscriptconstructor;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.visualscriptnode;
25 /**
26 A Visual Script node which calls a base type constructor.
27 
28 It can be used for type conversion as well.
29 */
30 @GodotBaseClass struct VisualScriptConstructor
31 {
32 	package(godot) enum string _GODOT_internal_name = "VisualScriptConstructor";
33 public:
34 @nogc nothrow:
35 	union { /** */ godot_object _godot_object; /** */ VisualScriptNode _GODOT_base; }
36 	alias _GODOT_base this;
37 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
38 	package(godot) __gshared bool _classBindingInitialized = false;
39 	package(godot) static struct GDNativeClassBinding
40 	{
41 		__gshared:
42 		@GodotName("get_constructor") GodotMethod!(Dictionary) getConstructor;
43 		@GodotName("get_constructor_type") GodotMethod!(Variant.Type) getConstructorType;
44 		@GodotName("set_constructor") GodotMethod!(void, Dictionary) setConstructor;
45 		@GodotName("set_constructor_type") GodotMethod!(void, long) setConstructorType;
46 	}
47 	/// 
48 	pragma(inline, true) bool opEquals(in VisualScriptConstructor other) const
49 	{ return _godot_object.ptr is other._godot_object.ptr; }
50 	/// 
51 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
52 	{ _godot_object.ptr = n; return null; }
53 	/// 
54 	pragma(inline, true) bool opEquals(typeof(null) n) const
55 	{ return _godot_object.ptr is n; }
56 	/// 
57 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
58 	mixin baseCasts;
59 	/// Construct a new instance of VisualScriptConstructor.
60 	/// Note: use `memnew!VisualScriptConstructor` instead.
61 	static VisualScriptConstructor _new()
62 	{
63 		static godot_class_constructor constructor;
64 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualScriptConstructor");
65 		if(constructor is null) return typeof(this).init;
66 		return cast(VisualScriptConstructor)(constructor());
67 	}
68 	@disable new(size_t s);
69 	/**
70 	
71 	*/
72 	Dictionary getConstructor() const
73 	{
74 		checkClassBinding!(typeof(this))();
75 		return ptrcall!(Dictionary)(GDNativeClassBinding.getConstructor, _godot_object);
76 	}
77 	/**
78 	
79 	*/
80 	Variant.Type getConstructorType() const
81 	{
82 		checkClassBinding!(typeof(this))();
83 		return ptrcall!(Variant.Type)(GDNativeClassBinding.getConstructorType, _godot_object);
84 	}
85 	/**
86 	
87 	*/
88 	void setConstructor(in Dictionary constructor)
89 	{
90 		checkClassBinding!(typeof(this))();
91 		ptrcall!(void)(GDNativeClassBinding.setConstructor, _godot_object, constructor);
92 	}
93 	/**
94 	
95 	*/
96 	void setConstructorType(in long type)
97 	{
98 		checkClassBinding!(typeof(this))();
99 		ptrcall!(void)(GDNativeClassBinding.setConstructorType, _godot_object, type);
100 	}
101 	/**
102 	
103 	*/
104 	@property Dictionary constructor()
105 	{
106 		return getConstructor();
107 	}
108 	/// ditto
109 	@property void constructor(Dictionary v)
110 	{
111 		setConstructor(v);
112 	}
113 	/**
114 	
115 	*/
116 	@property Variant.Type type()
117 	{
118 		return getConstructorType();
119 	}
120 	/// ditto
121 	@property void type(long v)
122 	{
123 		setConstructorType(v);
124 	}
125 }