1 /** 2 A Visual Script node which deconstructs a base type instance into its parts. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.visualscriptdeconstruct; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.visualscriptnode; 25 /** 26 A Visual Script node which deconstructs a base type instance into its parts. 27 28 29 */ 30 @GodotBaseClass struct VisualScriptDeconstruct 31 { 32 package(godot) enum string _GODOT_internal_name = "VisualScriptDeconstruct"; 33 public: 34 @nogc nothrow: 35 union { /** */ godot_object _godot_object; /** */ VisualScriptNode _GODOT_base; } 36 alias _GODOT_base this; 37 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 38 package(godot) __gshared bool _classBindingInitialized = false; 39 package(godot) static struct GDNativeClassBinding 40 { 41 __gshared: 42 @GodotName("_get_elem_cache") GodotMethod!(Array) _getElemCache; 43 @GodotName("_set_elem_cache") GodotMethod!(void, Array) _setElemCache; 44 @GodotName("get_deconstruct_type") GodotMethod!(Variant.Type) getDeconstructType; 45 @GodotName("set_deconstruct_type") GodotMethod!(void, long) setDeconstructType; 46 } 47 /// 48 pragma(inline, true) bool opEquals(in VisualScriptDeconstruct other) const 49 { return _godot_object.ptr is other._godot_object.ptr; } 50 /// 51 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 52 { _godot_object.ptr = n; return null; } 53 /// 54 pragma(inline, true) bool opEquals(typeof(null) n) const 55 { return _godot_object.ptr is n; } 56 /// 57 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 58 mixin baseCasts; 59 /// Construct a new instance of VisualScriptDeconstruct. 60 /// Note: use `memnew!VisualScriptDeconstruct` instead. 61 static VisualScriptDeconstruct _new() 62 { 63 static godot_class_constructor constructor; 64 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualScriptDeconstruct"); 65 if(constructor is null) return typeof(this).init; 66 return cast(VisualScriptDeconstruct)(constructor()); 67 } 68 @disable new(size_t s); 69 /** 70 71 */ 72 Array _getElemCache() const 73 { 74 Array _GODOT_args = Array.make(); 75 String _GODOT_method_name = String("_get_elem_cache"); 76 return this.callv(_GODOT_method_name, _GODOT_args).as!(RefOrT!Array); 77 } 78 /** 79 80 */ 81 void _setElemCache(in Array _cache) 82 { 83 Array _GODOT_args = Array.make(); 84 _GODOT_args.append(_cache); 85 String _GODOT_method_name = String("_set_elem_cache"); 86 this.callv(_GODOT_method_name, _GODOT_args); 87 } 88 /** 89 90 */ 91 Variant.Type getDeconstructType() const 92 { 93 checkClassBinding!(typeof(this))(); 94 return ptrcall!(Variant.Type)(GDNativeClassBinding.getDeconstructType, _godot_object); 95 } 96 /** 97 98 */ 99 void setDeconstructType(in long type) 100 { 101 checkClassBinding!(typeof(this))(); 102 ptrcall!(void)(GDNativeClassBinding.setDeconstructType, _godot_object, type); 103 } 104 /** 105 106 */ 107 @property Array elemCache() 108 { 109 return _getElemCache(); 110 } 111 /// ditto 112 @property void elemCache(Array v) 113 { 114 _setElemCache(v); 115 } 116 /** 117 The type to deconstruct. 118 */ 119 @property Variant.Type type() 120 { 121 return getDeconstructType(); 122 } 123 /// ditto 124 @property void type(long v) 125 { 126 setDeconstructType(v); 127 } 128 }