1 /**
2 Outputs a reference to the current instance.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualscriptself;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.visualscriptnode;
25 import godot.resource;
26 import godot.reference;
27 /**
28 Outputs a reference to the current instance.
29 
30 Provides a reference to the node running the visual script.
31 $(B Input Ports:)
32 none
33 $(B Output Ports:)
34 - Data (object): `instance`
35 */
36 @GodotBaseClass struct VisualScriptSelf
37 {
38 	package(godot) enum string _GODOT_internal_name = "VisualScriptSelf";
39 public:
40 @nogc nothrow:
41 	union { /** */ godot_object _godot_object; /** */ VisualScriptNode _GODOT_base; }
42 	alias _GODOT_base this;
43 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
44 	package(godot) __gshared bool _classBindingInitialized = false;
45 	package(godot) static struct GDNativeClassBinding
46 	{
47 		__gshared:
48 	}
49 	/// 
50 	pragma(inline, true) bool opEquals(in VisualScriptSelf other) const
51 	{ return _godot_object.ptr is other._godot_object.ptr; }
52 	/// 
53 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
54 	{ _godot_object.ptr = n; return null; }
55 	/// 
56 	pragma(inline, true) bool opEquals(typeof(null) n) const
57 	{ return _godot_object.ptr is n; }
58 	/// 
59 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
60 	mixin baseCasts;
61 	/// Construct a new instance of VisualScriptSelf.
62 	/// Note: use `memnew!VisualScriptSelf` instead.
63 	static VisualScriptSelf _new()
64 	{
65 		static godot_class_constructor constructor;
66 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualScriptSelf");
67 		if(constructor is null) return typeof(this).init;
68 		return cast(VisualScriptSelf)(constructor());
69 	}
70 	@disable new(size_t s);
71 }