1 /** 2 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.visualshadernodescalaruniform; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.traits; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.globalenums; 22 import godot.object; 23 import godot.classdb; 24 import godot.visualshadernodeuniform; 25 /** 26 27 */ 28 @GodotBaseClass struct VisualShaderNodeScalarUniform 29 { 30 package(godot) enum string _GODOT_internal_name = "VisualShaderNodeScalarUniform"; 31 public: 32 @nogc nothrow: 33 union { /** */ godot_object _godot_object; /** */ VisualShaderNodeUniform _GODOT_base; } 34 alias _GODOT_base this; 35 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 36 package(godot) __gshared bool _classBindingInitialized = false; 37 package(godot) static struct GDNativeClassBinding 38 { 39 __gshared: 40 } 41 /// 42 pragma(inline, true) bool opEquals(in VisualShaderNodeScalarUniform other) const 43 { return _godot_object.ptr is other._godot_object.ptr; } 44 /// 45 pragma(inline, true) typeof(null) opAssign(typeof(null) n) 46 { _godot_object.ptr = n; return null; } 47 /// 48 pragma(inline, true) bool opEquals(typeof(null) n) const 49 { return _godot_object.ptr is n; } 50 /// 51 size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; } 52 mixin baseCasts; 53 /// Construct a new instance of VisualShaderNodeScalarUniform. 54 /// Note: use `memnew!VisualShaderNodeScalarUniform` instead. 55 static VisualShaderNodeScalarUniform _new() 56 { 57 static godot_class_constructor constructor; 58 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualShaderNodeScalarUniform"); 59 if(constructor is null) return typeof(this).init; 60 return cast(VisualShaderNodeScalarUniform)(constructor()); 61 } 62 @disable new(size_t s); 63 }