godot-d ~master (2021-09-08T21:50:27Z)
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Variant.opAssign
godot
core
variant
Variant
Undocumented in source. Be warned that the author may not have intended to support it.
void
opAssign
(T input)
struct
Variant
pragma(
inline
, true)
void
opAssign
(
T
)
(
in
auto
ref
T
input
)
if
(
!
is
(
T
:
Variant
) &&
!
is
(
T
:
typeof
(null))
)
void
opAssign
(T nil)
void
opAssign
(T other)
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