godot-d ~master (2021-09-08T21:50:27Z)
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memnew
godot
d
script
Allocate a new T and attach it to a new Godot object.
RefOrT
!
T
memnew
()
RefOrT
!
T
memnew
(
T
)
(
)
if
(
extendsGodotBaseClass
!
T
)
RefOrT
!
T
memnew
()
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NativeScriptTemplate
Allocate a new T and attach it to a new Godot object.