RigidBody2D.customIntegrator

If true internal force integration is disabled for this body. Aside from collision response, the body will only move as determined by the _integrateForces function.

  1. bool customIntegrator [@property getter]
  2. bool customIntegrator [@property setter]
    struct RigidBody2D
    @nogc nothrow @property
    void
    customIntegrator
    (
    bool v
    )

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