AnimationNodeStateMachine.opEquals

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool opEquals(AnimationNodeStateMachine other)
  2. bool opEquals(typeof(null) n)
    struct AnimationNodeStateMachine
    @nogc nothrow const
    bool
    opEquals
    (
    typeof(null) n
    )

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