godot-d v0.1.1 (2018-11-04T13:23:39Z)
Dub
Repo
EditorInterface.saveSceneAs
godot
editorinterface
EditorInterface
Saves the scene as a file at
path
.
struct
EditorInterface
@
nogc
nothrow
void
saveSceneAs
(
StringArg0
)
(
in
StringArg0
path
,
in
bool
with_preview
= true
)
Meta
Source
See Implementation
godot
editorinterface
EditorInterface
aliases
BaseClasses
functions
editResource
getBaseControl
getEditedSceneRoot
getEditorSettings
getEditorViewport
getOpenScenes
getResourceFilesystem
getResourcePreviewer
getScriptEditor
getSelectedPath
getSelection
inspectObject
isPluginEnabled
makeMeshPreviews
opAssign
opEquals
openSceneFromPath
reloadSceneFromPath
saveScene
saveSceneAs
selectFile
setPluginEnabled
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Saves the scene as a file at path.