GraphEdit.connectNode

Create a connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode. If the connection already exists, no connection is created.

struct GraphEdit
@nogc nothrow
GodotError
connectNode
(
StringArg0
StringArg2
)
(
in StringArg0 from
,
in long from_port
,
in StringArg2 to
,
in long to_port
)

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