godot-d v0.1.1 (2018-11-04T13:23:39Z)
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InputEventScreenTouch._classBinding
godot
inputeventscreentouch
InputEventScreenTouch
Undocumented in source.
struct
InputEventScreenTouch
package @
nogc
nothrow static
struct
_classBinding {
__gshared
@
GodotName
("set_index")
GodotMethod
!(
void
,
long
)
setIndex
;
__gshared
@
GodotName
("get_index")
GodotMethod
!(
long
)
getIndex
;
__gshared
@
GodotName
("set_position")
GodotMethod
!(
void
,
Vector2
)
setPosition
;
__gshared
@
GodotName
("get_position")
GodotMethod
!(
Vector2
)
getPosition
;
__gshared
@
GodotName
("set_pressed")
GodotMethod
!(
void
,
bool
)
setPressed
;
}
Members
Static variables
getIndex
GodotMethod
!(
long
)
getIndex
;
Undocumented in source.
getPosition
GodotMethod
!(
Vector2
)
getPosition
;
Undocumented in source.
setIndex
GodotMethod
!(
void
,
long
)
setIndex
;
Undocumented in source.
setPosition
GodotMethod
!(
void
,
Vector2
)
setPosition
;
Undocumented in source.
setPressed
GodotMethod
!(
void
,
bool
)
setPressed
;
Undocumented in source.
Meta
Source
See Implementation
godot
inputeventscreentouch
InputEventScreenTouch
aliases
BaseClasses
functions
getIndex
getPosition
opAssign
opEquals
setIndex
setPosition
setPressed
properties
index
position
pressed
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name