godot-d v0.1.1 (2018-11-04T13:23:39Z)
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InputEventScreenTouch.index
godot
inputeventscreentouch
InputEventScreenTouch
Touch index in the case of a multi-touch event. One index = one finger.
long
index
[@property getter]
long
index
[@property setter]
struct
InputEventScreenTouch
@
nogc
nothrow @
property
void
index
(
long
v
)
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inputeventscreentouch
InputEventScreenTouch
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getIndex
getPosition
opAssign
opEquals
setIndex
setPosition
setPressed
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index
position
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Touch index in the case of a multi-touch event. One index = one finger.