Polygon2D.textureOffset

Amount to offset the polygon's texture. If (0, 0) the texture's origin (its top-left corner) will be placed at the polygon's position.

  1. Vector2 textureOffset [@property getter]
    struct Polygon2D
    @nogc nothrow @property
    Vector2
    textureOffset
    ()
  2. Vector2 textureOffset [@property setter]

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