Starting angle for the fill of textureProgress if fillMode is FILL_CLOCKWISE or FILL_COUNTER_CLOCKWISE. When the node's value is equal to its min_value, the texture doesn't show up at all. When the value increases, the texture fills and tends towards radialFillDegrees.
Starting angle for the fill of textureProgress if fillMode is FILL_CLOCKWISE or FILL_COUNTER_CLOCKWISE. When the node's value is equal to its min_value, the texture doesn't show up at all. When the value increases, the texture fills and tends towards radialFillDegrees.