TextureRect.StretchMode

Values

ValueMeaning
stretchScaleOnExpand0

Scale to fit the node's bounding rectangle, only if expand is true. Default stretch_mode, for backwards compatibility. Until you set expand to true, the texture will behave like STRETCH_KEEP.

stretchScale1

Scale to fit the node's bounding rectangle.

stretchTile2

Tile inside the node's bounding rectangle.

stretchKeep3

The texture keeps its original size and stays in the bounding rectangle's top-left corner.

stretchKeepCentered4

The texture keeps its original size and stays centered in the node's bounding rectangle.

stretchKeepAspect5

Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.

stretchKeepAspectCentered6

Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.

stretchKeepAspectCovered7

Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.

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