godot-d v0.1.1 (2018-11-04T13:23:39Z)
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VisibilityEnabler.pauseAnimations
godot
visibilityenabler
VisibilityEnabler
If
true
AnimationPlayer
nodes will be paused.
bool
pauseAnimations
[@property getter]
bool
pauseAnimations
[@property setter]
struct
VisibilityEnabler
@
nogc
nothrow @
property
void
pauseAnimations
(
bool
v
)
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godot
visibilityenabler
VisibilityEnabler
aliases
BaseClasses
enums
Constants
Enabler
functions
_nodeRemoved
isEnablerEnabled
opAssign
opEquals
setEnabler
properties
freezeBodies
pauseAnimations
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
If true AnimationPlayer nodes will be paused.