godot-d v0.1.1 (2018-11-04T13:23:39Z)
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VisualScriptInputAction._classBinding
godot
visualscriptinputaction
VisualScriptInputAction
Undocumented in source.
struct
VisualScriptInputAction
package @
nogc
nothrow static
struct
_classBinding {
__gshared
@
GodotName
("set_action_name")
GodotMethod
!(
void
,
String
)
setActionName
;
__gshared
@
GodotName
("get_action_name")
GodotMethod
!(
String
)
getActionName
;
__gshared
@
GodotName
("set_action_mode")
GodotMethod
!(
void
,
long
)
setActionMode
;
__gshared
@
GodotName
("get_action_mode")
GodotMethod
!(
VisualScriptInputAction
.
Mode
)
getActionMode
;
}
Members
Static variables
getActionMode
GodotMethod
!(
VisualScriptInputAction
.
Mode
)
getActionMode
;
Undocumented in source.
getActionName
GodotMethod
!(
String
)
getActionName
;
Undocumented in source.
setActionMode
GodotMethod
!(
void
,
long
)
setActionMode
;
Undocumented in source.
setActionName
GodotMethod
!(
void
,
String
)
setActionName
;
Undocumented in source.
Meta
Source
See Implementation
godot
visualscriptinputaction
VisualScriptInputAction
aliases
BaseClasses
enums
Constants
Mode
functions
getActionMode
getActionName
opAssign
opEquals
setActionMode
setActionName
properties
action
mode
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name