- _inputTypeChanged
GodotMethod!(void, long, long) _inputTypeChanged;
Undocumented in source.
- _queueUpdate
GodotMethod!(void) _queueUpdate;
Undocumented in source.
- _updateShader
GodotMethod!(void) _updateShader;
Undocumented in source.
- addNode
GodotMethod!(void, long, VisualShaderNode, Vector2, long) addNode;
Undocumented in source.
- canConnectNodes
GodotMethod!(bool, long, long, long, long, long) canConnectNodes;
Undocumented in source.
- connectNodes
GodotMethod!(GodotError, long, long, long, long, long) connectNodes;
Undocumented in source.
- disconnectNodes
GodotMethod!(void, long, long, long, long, long) disconnectNodes;
Undocumented in source.
- getGraphOffset
GodotMethod!(Vector2) getGraphOffset;
Undocumented in source.
- getNode
GodotMethod!(VisualShaderNode, long, long) getNode;
Undocumented in source.
- getNodeConnections
GodotMethod!(Array, long) getNodeConnections;
Undocumented in source.
- getNodeList
GodotMethod!(PoolIntArray, long) getNodeList;
Undocumented in source.
- getNodePosition
GodotMethod!(Vector2, long, long) getNodePosition;
Undocumented in source.
- getValidNodeId
GodotMethod!(long, long) getValidNodeId;
Undocumented in source.
- isNodeConnection
GodotMethod!(bool, long, long, long, long, long) isNodeConnection;
Undocumented in source.
- removeNode
GodotMethod!(void, long, long) removeNode;
Undocumented in source.
- setGraphOffset
GodotMethod!(void, Vector2) setGraphOffset;
Undocumented in source.
- setMode
GodotMethod!(void, long) setMode;
Undocumented in source.
- setNodePosition
GodotMethod!(void, long, long, Vector2) setNodePosition;
Undocumented in source.