VisualShader._classBinding

Undocumented in source.
struct VisualShader
package @nogc nothrow static
struct _classBinding {}

Members

Static variables

_inputTypeChanged
GodotMethod!(void, long, long) _inputTypeChanged;
Undocumented in source.
_queueUpdate
GodotMethod!(void) _queueUpdate;
Undocumented in source.
_updateShader
GodotMethod!(void) _updateShader;
Undocumented in source.
addNode
GodotMethod!(void, long, VisualShaderNode, Vector2, long) addNode;
Undocumented in source.
canConnectNodes
GodotMethod!(bool, long, long, long, long, long) canConnectNodes;
Undocumented in source.
connectNodes
GodotMethod!(GodotError, long, long, long, long, long) connectNodes;
Undocumented in source.
disconnectNodes
GodotMethod!(void, long, long, long, long, long) disconnectNodes;
Undocumented in source.
getGraphOffset
GodotMethod!(Vector2) getGraphOffset;
Undocumented in source.
getNode
GodotMethod!(VisualShaderNode, long, long) getNode;
Undocumented in source.
getNodeConnections
GodotMethod!(Array, long) getNodeConnections;
Undocumented in source.
getNodeList
GodotMethod!(PoolIntArray, long) getNodeList;
Undocumented in source.
getNodePosition
GodotMethod!(Vector2, long, long) getNodePosition;
Undocumented in source.
getValidNodeId
GodotMethod!(long, long) getValidNodeId;
Undocumented in source.
isNodeConnection
GodotMethod!(bool, long, long, long, long, long) isNodeConnection;
Undocumented in source.
removeNode
GodotMethod!(void, long, long) removeNode;
Undocumented in source.
setGraphOffset
GodotMethod!(void, Vector2) setGraphOffset;
Undocumented in source.
setMode
GodotMethod!(void, long) setMode;
Undocumented in source.
setNodePosition
GodotMethod!(void, long, long, Vector2) setNodePosition;
Undocumented in source.

Meta