godot-d v0.1.1 (2018-11-04T13:23:39Z)
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WebSocketServer.hasPeer
godot
websocketserver
WebSocketServer
Returns
true
if a peer with the given ID is connected.
struct
WebSocketServer
@
nogc
nothrow const
bool
hasPeer
(
in
long
id
)
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godot
websocketserver
WebSocketServer
aliases
BaseClasses
functions
disconnectPeer
getPeerAddress
getPeerPort
hasPeer
isListening
listen
opAssign
opEquals
stop
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
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_GODOT_internal_name
Returns true if a peer with the given ID is connected.