godot-d v0.1.1 (2018-11-04T13:23:39Z)
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WebSocketServer.isListening
godot
websocketserver
WebSocketServer
Returns
true
if the server is actively listening on a port.
struct
WebSocketServer
@
nogc
nothrow const
bool
isListening
(
)
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godot
websocketserver
WebSocketServer
aliases
BaseClasses
functions
disconnectPeer
getPeerAddress
getPeerPort
hasPeer
isListening
listen
opAssign
opEquals
stop
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns true if the server is actively listening on a port.