The RID of this world's canvas resource. Used by the VisualServer for 2D drawing.
The state of this world's physics space. This allows arbitrary querying for collision.
The RID of this world's physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.
Class that has everything pertaining to a 2D world.
A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.