1 /**
2 Base class for all primitive meshes. Handles applying a $(D Material) to a primitive mesh.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.primitivemesh;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.mesh;
23 import godot.material;
24 import godot.resource;
25 import godot.reference;
26 /**
27 Base class for all primitive meshes. Handles applying a $(D Material) to a primitive mesh.
28 
29 
30 */
31 @GodotBaseClass struct PrimitiveMesh
32 {
33 	enum string _GODOT_internal_name = "PrimitiveMesh";
34 public:
35 @nogc nothrow:
36 	union { godot_object _godot_object; Mesh _GODOT_base; }
37 	alias _GODOT_base this;
38 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
39 	package(godot) __gshared bool _classBindingInitialized = false;
40 	package(godot) static struct _classBinding
41 	{
42 		__gshared:
43 		@GodotName("_update") GodotMethod!(void) _update;
44 		@GodotName("set_material") GodotMethod!(void, Material) setMaterial;
45 		@GodotName("get_material") GodotMethod!(Material) getMaterial;
46 		@GodotName("get_mesh_arrays") GodotMethod!(Array) getMeshArrays;
47 		@GodotName("set_custom_aabb") GodotMethod!(void, AABB) setCustomAabb;
48 		@GodotName("get_custom_aabb") GodotMethod!(AABB) getCustomAabb;
49 		@GodotName("set_flip_faces") GodotMethod!(void, bool) setFlipFaces;
50 		@GodotName("get_flip_faces") GodotMethod!(bool) getFlipFaces;
51 	}
52 	bool opEquals(in PrimitiveMesh other) const { return _godot_object.ptr is other._godot_object.ptr; }
53 	PrimitiveMesh opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
54 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
55 	mixin baseCasts;
56 	static PrimitiveMesh _new()
57 	{
58 		static godot_class_constructor constructor;
59 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("PrimitiveMesh");
60 		if(constructor is null) return typeof(this).init;
61 		return cast(PrimitiveMesh)(constructor());
62 	}
63 	@disable new(size_t s);
64 	/**
65 	
66 	*/
67 	void _update() const
68 	{
69 		Array _GODOT_args = Array.empty_array;
70 		String _GODOT_method_name = String("_update");
71 		this.callv(_GODOT_method_name, _GODOT_args);
72 	}
73 	/**
74 	
75 	*/
76 	void setMaterial(Material material)
77 	{
78 		checkClassBinding!(typeof(this))();
79 		ptrcall!(void)(_classBinding.setMaterial, _godot_object, material);
80 	}
81 	/**
82 	
83 	*/
84 	Ref!Material getMaterial() const
85 	{
86 		checkClassBinding!(typeof(this))();
87 		return ptrcall!(Material)(_classBinding.getMaterial, _godot_object);
88 	}
89 	/**
90 	
91 	*/
92 	Array getMeshArrays() const
93 	{
94 		checkClassBinding!(typeof(this))();
95 		return ptrcall!(Array)(_classBinding.getMeshArrays, _godot_object);
96 	}
97 	/**
98 	
99 	*/
100 	void setCustomAabb(in AABB aabb)
101 	{
102 		checkClassBinding!(typeof(this))();
103 		ptrcall!(void)(_classBinding.setCustomAabb, _godot_object, aabb);
104 	}
105 	/**
106 	
107 	*/
108 	AABB getCustomAabb() const
109 	{
110 		checkClassBinding!(typeof(this))();
111 		return ptrcall!(AABB)(_classBinding.getCustomAabb, _godot_object);
112 	}
113 	/**
114 	
115 	*/
116 	void setFlipFaces(in bool flip_faces)
117 	{
118 		checkClassBinding!(typeof(this))();
119 		ptrcall!(void)(_classBinding.setFlipFaces, _godot_object, flip_faces);
120 	}
121 	/**
122 	
123 	*/
124 	bool getFlipFaces() const
125 	{
126 		checkClassBinding!(typeof(this))();
127 		return ptrcall!(bool)(_classBinding.getFlipFaces, _godot_object);
128 	}
129 	/**
130 	
131 	*/
132 	@property AABB customAabb()
133 	{
134 		return getCustomAabb();
135 	}
136 	/// ditto
137 	@property void customAabb(AABB v)
138 	{
139 		setCustomAabb(v);
140 	}
141 	/**
142 	
143 	*/
144 	@property bool flipFaces()
145 	{
146 		return getFlipFaces();
147 	}
148 	/// ditto
149 	@property void flipFaces(bool v)
150 	{
151 		setFlipFaces(v);
152 	}
153 }