1 /**
2 Base class for GUI Sliders.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.slider;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.range;
23 import godot.inputevent;
24 import godot.control;
25 import godot.canvasitem;
26 import godot.node;
27 /**
28 Base class for GUI Sliders.
29 
30 
31 */
32 @GodotBaseClass struct Slider
33 {
34 	enum string _GODOT_internal_name = "Slider";
35 public:
36 @nogc nothrow:
37 	union { godot_object _godot_object; Range _GODOT_base; }
38 	alias _GODOT_base this;
39 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
40 	package(godot) __gshared bool _classBindingInitialized = false;
41 	package(godot) static struct _classBinding
42 	{
43 		__gshared:
44 		@GodotName("_gui_input") GodotMethod!(void, InputEvent) _guiInput;
45 		@GodotName("set_ticks") GodotMethod!(void, long) setTicks;
46 		@GodotName("get_ticks") GodotMethod!(long) getTicks;
47 		@GodotName("get_ticks_on_borders") GodotMethod!(bool) getTicksOnBorders;
48 		@GodotName("set_ticks_on_borders") GodotMethod!(void, bool) setTicksOnBorders;
49 		@GodotName("set_editable") GodotMethod!(void, bool) setEditable;
50 		@GodotName("is_editable") GodotMethod!(bool) isEditable;
51 		@GodotName("set_scrollable") GodotMethod!(void, bool) setScrollable;
52 		@GodotName("is_scrollable") GodotMethod!(bool) isScrollable;
53 	}
54 	bool opEquals(in Slider other) const { return _godot_object.ptr is other._godot_object.ptr; }
55 	Slider opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
56 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
57 	mixin baseCasts;
58 	static Slider _new()
59 	{
60 		static godot_class_constructor constructor;
61 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("Slider");
62 		if(constructor is null) return typeof(this).init;
63 		return cast(Slider)(constructor());
64 	}
65 	@disable new(size_t s);
66 	/**
67 	
68 	*/
69 	void _guiInput(InputEvent arg0)
70 	{
71 		Array _GODOT_args = Array.empty_array;
72 		_GODOT_args.append(arg0);
73 		String _GODOT_method_name = String("_gui_input");
74 		this.callv(_GODOT_method_name, _GODOT_args);
75 	}
76 	/**
77 	
78 	*/
79 	void setTicks(in long count)
80 	{
81 		checkClassBinding!(typeof(this))();
82 		ptrcall!(void)(_classBinding.setTicks, _godot_object, count);
83 	}
84 	/**
85 	
86 	*/
87 	long getTicks() const
88 	{
89 		checkClassBinding!(typeof(this))();
90 		return ptrcall!(long)(_classBinding.getTicks, _godot_object);
91 	}
92 	/**
93 	
94 	*/
95 	bool getTicksOnBorders() const
96 	{
97 		checkClassBinding!(typeof(this))();
98 		return ptrcall!(bool)(_classBinding.getTicksOnBorders, _godot_object);
99 	}
100 	/**
101 	
102 	*/
103 	void setTicksOnBorders(in bool ticks_on_border)
104 	{
105 		checkClassBinding!(typeof(this))();
106 		ptrcall!(void)(_classBinding.setTicksOnBorders, _godot_object, ticks_on_border);
107 	}
108 	/**
109 	
110 	*/
111 	void setEditable(in bool editable)
112 	{
113 		checkClassBinding!(typeof(this))();
114 		ptrcall!(void)(_classBinding.setEditable, _godot_object, editable);
115 	}
116 	/**
117 	
118 	*/
119 	bool isEditable() const
120 	{
121 		checkClassBinding!(typeof(this))();
122 		return ptrcall!(bool)(_classBinding.isEditable, _godot_object);
123 	}
124 	/**
125 	
126 	*/
127 	void setScrollable(in bool scrollable)
128 	{
129 		checkClassBinding!(typeof(this))();
130 		ptrcall!(void)(_classBinding.setScrollable, _godot_object, scrollable);
131 	}
132 	/**
133 	
134 	*/
135 	bool isScrollable() const
136 	{
137 		checkClassBinding!(typeof(this))();
138 		return ptrcall!(bool)(_classBinding.isScrollable, _godot_object);
139 	}
140 	/**
141 	
142 	*/
143 	@property bool editable()
144 	{
145 		return isEditable();
146 	}
147 	/// ditto
148 	@property void editable(bool v)
149 	{
150 		setEditable(v);
151 	}
152 	/**
153 	
154 	*/
155 	@property bool scrollable()
156 	{
157 		return isScrollable();
158 	}
159 	/// ditto
160 	@property void scrollable(bool v)
161 	{
162 		setScrollable(v);
163 	}
164 	/**
165 	
166 	*/
167 	@property long tickCount()
168 	{
169 		return getTicks();
170 	}
171 	/// ditto
172 	@property void tickCount(long v)
173 	{
174 		setTicks(v);
175 	}
176 	/**
177 	
178 	*/
179 	@property bool ticksOnBorders()
180 	{
181 		return getTicksOnBorders();
182 	}
183 	/// ditto
184 	@property void ticksOnBorders(bool v)
185 	{
186 		setTicksOnBorders(v);
187 	}
188 	/**
189 	
190 	*/
191 	@property Control.FocusMode focusMode()
192 	{
193 		return getFocusMode();
194 	}
195 	/// ditto
196 	@property void focusMode(long v)
197 	{
198 		setFocusMode(v);
199 	}
200 }