Sets an additional delay (in seconds) between this frame and the next one, that will be added to the time interval defined by fps. By default, frames have no delay defined. If a delay value is defined, the final time interval between this frame and the next will be 1.0 / fps + delay.
For example, for an animation with 3 frames, 2 FPS and a frame delay on the second frame of 1.2, the resulting playback will be:
Sets an additional delay (in seconds) between this frame and the next one, that will be added to the time interval defined by fps. By default, frames have no delay defined. If a delay value is defined, the final time interval between this frame and the next will be 1.0 / fps + delay. For example, for an animation with 3 frames, 2 FPS and a frame delay on the second frame of 1.2, the resulting playback will be: