Input animation to use in an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Only features one output set using the animation property. Use it as an input for AnimationNode that blend animations together.
Animation to use as an output. It is one of the animations provided by AnimationTree.animPlayer.
Construct a new instance of AnimationNodeAnimation. Note: use memnew!AnimationNodeAnimation instead.
See Implementation
Input animation to use in an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Only features one output set using the animation property. Use it as an input for AnimationNode that blend animations together.