godot-d ~releases (2022-04-02T06:37:10.8312204)
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AnimationNodeBlendTree.hasNode
godot
animationnodeblendtree
AnimationNodeBlendTree
Returns
true
if a sub-node with specified
name
exists.
struct
AnimationNodeBlendTree
@
nogc
nothrow const
bool
hasNode
(
in
String
name
)
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animationnodeblendtree
AnimationNodeBlendTree
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_GODOT_internal_name
Returns true if a sub-node with specified name exists.