godot-d ~releases (2022-04-02T06:37:10.8312204)
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AnimationNodeStateMachineTransition.opEquals
godot
animationnodestatemachinetransition
AnimationNodeStateMachineTransition
bool
opEquals
(AnimationNodeStateMachineTransition other)
bool
opEquals
(typeof(null) n)
struct
AnimationNodeStateMachineTransition
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
typeof
(null)
n
)
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