godot-d ~releases (2022-04-02T06:37:10.8312204)
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AudioEffectCapture.getFramesAvailable
godot
audioeffectcapture
AudioEffectCapture
Returns the number of frames available to read using
getBuffer
.
struct
AudioEffectCapture
@
nogc
nothrow const
long
getFramesAvailable
(
)
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audioeffectcapture
AudioEffectCapture
aliases
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canGetBuffer
clearBuffer
getBuffer
getBufferLength
getBufferLengthFrames
getDiscardedFrames
getFramesAvailable
getPushedFrames
opAssign
opEquals
setBufferLength
toHash
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bufferLength
static functions
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_classBindingInitialized
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_GODOT_internal_name
Returns the number of frames available to read using getBuffer.