AudioStreamSample.loopBegin

The loop start point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.

  1. long loopBegin [@property getter]
    struct AudioStreamSample
    @nogc nothrow @property
    long
    loopBegin
    ()
  2. long loopBegin [@property setter]

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