If true, enable spritesheet-based animation features when assigned to Particles2D and CPUParticles2D nodes. The ParticlesMaterial.animSpeed or CPUParticles2D.animSpeed should also be set to a positive value for the animation to play.
This property (and other particles_anim_* properties that depend on it) has no effect on other types of nodes.
If true, enable spritesheet-based animation features when assigned to Particles2D and CPUParticles2D nodes. The ParticlesMaterial.animSpeed or CPUParticles2D.animSpeed should also be set to a positive value for the animation to play. This property (and other particles_anim_* properties that depend on it) has no effect on other types of nodes.