Circular shape for 2D collisions.
This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
The circle's radius.
Construct a new instance of CircleShape2D. Note: use memnew!CircleShape2D instead.
See Implementation
Circular shape for 2D collisions.
This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.