godot-d ~releases (2022-04-02T06:37:10.8312204)
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ClippedCamera.addExceptionRid
godot
clippedcamera
ClippedCamera
Adds a collision exception so the camera does not collide with the specified
RID
.
struct
ClippedCamera
@
nogc
nothrow
void
addExceptionRid
(
in
RID
rid
)
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Adds a collision exception so the camera does not collide with the specified RID.