If true a cone is created, the radius will only apply to one side.
The height of the cylinder.
The radius of the cylinder.
The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.
If true the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If false the cylinder will have a flat shaded look.
Construct a new instance of CSGCylinder. Note: use memnew!CSGCylinder instead.
A CSG Cylinder shape.
This node allows you to create a cylinder (or cone) for use with the CSG system.