Returns the CubeMap's height.
Returns the CubeMap's width.
The lossy storage quality of the CubeMap if the storage mode is set to constant STORAGE_COMPRESS_LOSSY.
The CubeMap's storage mode. See storage constants.
Construct a new instance of CubeMap. Note: use memnew!CubeMap instead.
A CubeMap is a 6-sided 3D texture.
A 6-sided 3D texture typically used for faking reflections. It can be used to make an object look as if it's reflecting its surroundings. This usually delivers much better performance than other reflection methods.