Property.Hint

Values

ValueMeaning
none

no hint provided.

range

hintText = "min,max,step,slider; //slider is optional"

expRange

hintText = "min,max,step", exponential edit

enumType

hintText= "val1,val2,val3,etc"

expEasing

exponential easing funciton (math::ease)

length

hintText= "length" (as integer)

spriteFrame
keyAccel

hintText= "length" (as integer)

flags

hintText= "flag1,flag2,etc" (as bit flags)

layers2DRender
layers2DPhysics
layers3DRender
layers3DPhysics
file

a file path must be passed, hintText (optionally) is a filter "*.png,*.wav,*.doc,"

dir

a directort path must be passed

globalFile

a file path must be passed, hintText (optionally) is a filter "*.png,*.wav,*.doc,"

globalDir

a directort path must be passed

resourceType

a resource object type

multilineText

used for string properties that can contain multiple lines

colorNoAlpha

used for ignoring alpha component when editing a color

imageCompressLossy
imageCompressLossless
objectId
typeString

a type string, the hint is the base type to choose

nodePathToEditedNode

so something else can provide this (used in scripts)

methodOfVariantType

a method of a type

methodOfBaseType

a method of a base type

methodOfInstance

a method of an instance

methodOfScript

a method of a script & base

propertyOfVariantType

a property of a type

propertyOfBaseType

a property of a base type

propertyOfInstance

a property of an instance

propertyOfScript

a property of a script & base

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