godot-d ~releases (2022-04-02T06:37:10.8312204)
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EditorFileSystemDirectory.opEquals
godot
editorfilesystemdirectory
EditorFileSystemDirectory
bool
opEquals
(EditorFileSystemDirectory other)
struct
EditorFileSystemDirectory
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
in
EditorFileSystemDirectory
other
)
bool
opEquals
(typeof(null) n)
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EditorFileSystemDirectory
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