godot-d ~releases (2022-04-02T06:37:10.8312204)
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EditorPlugin.removeAutoloadSingleton
godot
editorplugin
EditorPlugin
Removes an Autoload
name
from the list.
struct
EditorPlugin
@
nogc
nothrow
void
removeAutoloadSingleton
(
in
String
name
)
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godot
editorplugin
EditorPlugin
aliases
BaseClasses
enums
Constants
CustomControlContainer
DockSlot
functions
addAutoloadSingleton
addControlToBottomPanel
addControlToContainer
addControlToDock
addCustomType
addExportPlugin
addImportPlugin
addInspectorPlugin
addSceneImportPlugin
addSpatialGizmoPlugin
addToolMenuItem
addToolSubmenuItem
applyChanges
build
clear
disablePlugin
edit
enablePlugin
forwardCanvasDrawOverViewport
forwardCanvasForceDrawOverViewport
forwardCanvasGuiInput
forwardSpatialDrawOverViewport
forwardSpatialForceDrawOverViewport
forwardSpatialGuiInput
getBreakpoints
getEditorInterface
getPluginIcon
getPluginName
getScriptCreateDialog
getState
getUndoRedo
getWindowLayout
handles
hasMainScreen
hideBottomPanel
makeBottomPanelItemVisible
makeVisible
opAssign
opEquals
queueSaveLayout
removeAutoloadSingleton
removeControlFromBottomPanel
removeControlFromContainer
removeControlFromDocks
removeCustomType
removeExportPlugin
removeImportPlugin
removeInspectorPlugin
removeSceneImportPlugin
removeSpatialGizmoPlugin
removeToolMenuItem
saveExternalData
setForceDrawOverForwardingEnabled
setInputEventForwardingAlwaysEnabled
setState
setWindowLayout
toHash
updateOverlays
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Removes an Autoload name from the list.